AirBoxer is an iPhone game published on the App Store. You dodge punches by moving your head, read from compatible headphones that support head tracking.
With your permission (Motion & Fitness), iOS passes your headphones' head-orientation data to the app while a fight runs. It is processed on your iPhone, frame by frame, to decide whether you slipped a punch. It is never written to storage and never leaves the device.
If you are signed in to Game Center, your longest dodge streak and knockouts are submitted to Apple's Game Center leaderboards. This is optional and handled by Apple under Apple's privacy policy.
AirBoxer is free. If optional purchases are offered in a future version, they go through the App Store: Apple handles payment and the app only learns whether something is unlocked.
None. We run no servers for AirBoxer and include no analytics, crash-reporting, advertising or tracking SDKs.
AirBoxer collects no personal information from anyone, including children.
If a future version changes how the app handles data, this page and the date above will be updated.
AirBoxer is made by Ruslan Dautov. Questions: [email protected].